NUMBER LAB 0–20 • PARENT COACH

You don’t need to teach maths.
You just need to know what to do next.

Forty short, playful sessions with the exact words to use, what to notice and a simple check for when your child is ready to move on.

10–15 minutesFollow the orderRepeat when usefulNo speed tests
Start Session 1 →
THE SIMPLE ROUTINE1. Grab the pieces

Each session tells you exactly what you need.

2. Say the script

Use the words as written or make them sound like you.

3. Watch the thinking

The goal is understanding, not a fast answer.

4. Check readiness

Repeat, extend or move on. All three are good outcomes.

BEFORE YOU BEGIN

Keep it playful. Follow their thinking.

Don’t rush to correct

Ask “How did you know?” and let your child show you.

Materials are thinking tools

Counters and cubes are not cheating. They help ideas become visible.

Repeat is good

If a game is useful or loved, play it again before moving on.

Stop while it’s fun

Ten focused minutes beats pushing through when attention is gone.

KNOW YOUR CARD DECKS

Three decks. Easy to grab.

123

Numbers

0–20 • 21 cards

Written numerals for matching, ordering and building quantities.

◉

See the Number

30 cards

Dots and structured quantities for seeing how many without always counting.

10+

Ten & More

18 cards

Teen-number pictures that make one ten and the extra ones visible.

THE 40-SESSION PATHWAY

Start at 1. Build one idea at a time.

Every five sessions form a learning stage. Sessions 5, 10, 20, 25 and 30 act as gentle consolidation points; Session 40 brings the whole journey together.

1

SESSIONS 1–5

SEE

Help your child recognise small quantities without counting every object.
01

Quick Look 1–3

Today: See 1–3 without counting

Grab: See the Number cards 1–3

SAY THIS

“I’m going to show you a card really quickly. Tell me how many you see. Ready? How many? How did you know?”

If they’re finding it tricky

If they count every dot, show the card briefly, hide it, then ask what they noticed.

Ready to move on when…

Reliably identifies 1–3 across different arrangements without counting.

▶ 60-second how-to video coming during prototype filming

02

Feed Munch

Today: Match a spoken number to a small quantity

Grab: Munch board · counters · Numbers 1–5

SAY THIS

“Munch is hungry! He wants four berries. Can you feed him exactly four? How many did you give Munch? How do you know?”

If they’re finding it tricky

If they keep adding counters, repeat the target and count together, stopping exactly on the number.

Ready to move on when…

Makes quantities 1–5 accurately in random order.

▶ 60-second how-to video coming during prototype filming

03

Quick Look to Five

Today: See structured quantities to 5

Grab: See the Number cards 1–5

SAY THIS

“Don’t count yet. Look. What did you see? How did your eyes see five?”

If they’re finding it tricky

If they count every dot, ask whether they can see a smaller part they already know, such as 3 and 2.

Ready to move on when…

Recognises quantities to 5 and can sometimes describe the parts they saw.

▶ 60-second how-to video coming during prototype filming

04

Find My Twin

Today: Know that different arrangements can show the same amount

Grab: See the Number cards

SAY THIS

“These look different. Could they still both be four? Find another card showing the same amount.”

If they’re finding it tricky

Spread one set out and bunch another together. Count to check that spacing does not change how many.

Ready to move on when…

Matches different representations of 1–5 regardless of arrangement.

▶ 60-second how-to video coming during prototype filming

05

Number Detective — Seeing Number

Today: Bring together quick quantity recognition to 5

Grab: See the Number cards · counters

SAY THIS

“Tell me what you see. Now show me how you know.”

If they’re finding it tricky

If they return to counting everything, let them check, then show the same amount in a familiar structure.

Ready to move on when…

Flexibly recognises structured quantities to 5 and checks when needed.

▶ 60-second how-to video coming during prototype filming

2

SESSIONS 6–10

COUNT

Build careful counting, cardinality, conservation and comparison.
06

Feed the Monster — Count It

Today: Count accurately and know the last count word tells how many

Grab: Munch board · counters

SAY THIS

“Munch wants five. Touch each berry as you count it. So how many berries are there altogether?”

If they’re finding it tricky

If they recount when asked “how many?”, repeat the final number: “You counted five. So there are five altogether.”

Ready to move on when…

Counts to 5 one-to-one and states the total without needing to recount.

▶ 60-second how-to video coming during prototype filming

07

Possum’s Picnic

Today: Make a requested collection to 10

Grab: Picnic board · counters · Numbers 1–10

SAY THIS

“Possum needs seven snacks. Can you put exactly seven on the picnic blanket? How will you check?”

If they’re finding it tricky

Encourage moving or touching each counter once while counting.

Ready to move on when…

Accurately makes requested collections to 10.

▶ 60-second how-to video coming during prototype filming

08

Count What’s Hiding

Today: Know that rearranging objects does not change how many

Grab: Counters · Mystery Cover

SAY THIS

“We counted six. I’m going to move them around. Do we still have six? How could we check?”

If they’re finding it tricky

If a spread-out group looks “more”, count both arrangements together and discuss what changed and what did not.

Ready to move on when…

Understands that rearrangement does not change quantity.

▶ 60-second how-to video coming during prototype filming

09

Who Has More?

Today: Compare two collections by quantity

Grab: Picnic board · counters

SAY THIS

“Possum has six berries. Squidge has four. Who has more? How do you know?”

If they’re finding it tricky

Rearrange the smaller group so it looks longer. Ask again and encourage counting or matching.

Ready to move on when…

Compares collections by quantity rather than visual spread.

▶ 60-second how-to video coming during prototype filming

10

Number Detective — Count & Compare

Today: Bring together counting, totals and comparison

Grab: Counters · cards · bag or cup

SAY THIS

“Make this amount. Tell me how many altogether. Which collection has more? Show me how you know.”

If they’re finding it tricky

Slow down and organise objects if one-to-one counting becomes inconsistent.

Ready to move on when…

Flexibly counts, makes and compares collections to 10.

▶ 60-second how-to video coming during prototype filming

3

SESSIONS 11–15

CONNECT

Connect spoken numbers, quantities, written numerals and number position.
11

Nothing Is a Number Too — Zero

Today: Understand zero as no items

Grab: Munch board · counters · Number 0

SAY THIS

“Munch has three berries. He eats one… another… and the last one. How many are left? None. We call that zero. Can you feed Munch zero berries?”

If they’re finding it tricky

Keep zero connected to an empty collection, not just the shape of the symbol.

Ready to move on when…

Identifies and represents zero appropriately.

▶ 60-second how-to video coming during prototype filming

12

Number Match 0–10

Today: Connect written numerals with quantities

Grab: Numbers deck · See the Number deck

SAY THIS

“What does this number tell us? Find the card that shows that amount.”

If they’re finding it tricky

If they can name the numeral but cannot match the amount, build it with counters first.

Ready to move on when…

Reliably connects numerals and quantities 0–10.

▶ 60-second how-to video coming during prototype filming

13

Munch’s Number Order

Today: Read a numeral and make its quantity

Grab: Munch board · Numbers 0–10 · counters

SAY THIS

“Munch’s order says seven. What does he need? Show me.”

If they’re finding it tricky

Mix the cards rather than presenting them in order so the child must read the numeral.

Ready to move on when…

Moves independently from numeral to quantity.

▶ 60-second how-to video coming during prototype filming

14

Lily Pad Line

Today: Put numerals 0–10 in order and find missing numbers

Grab: Lily Pad track · Numbers deck · pawn

SAY THIS

“Freddie needs his lily pads back in order. Where does this number belong? What is missing?”

If they’re finding it tricky

Let the child say the sequence while pointing to positions, then replace missing cards.

Ready to move on when…

Orders 0–10 and identifies missing positions.

▶ 60-second how-to video coming during prototype filming

15

Who Lives Next Door?

Today: Understand one more and one less

Grab: Lily Pad track · Numbers deck · pawn

SAY THIS

“Freddie is on six. Which number lives just before six? Which comes next?”

If they’re finding it tricky

Move the pawn one space instead of restarting the count from one.

Ready to move on when…

Identifies neighbouring numbers flexibly within 10.

▶ 60-second how-to video coming during prototype filming

4

SESSIONS 16–20

BUILD

Use 5 and 10 as helpful structures instead of always counting by ones.
16

Five Frame Fill

Today: See quantities in relation to 5

Grab: Five & Ten Frame · counters

SAY THIS

“Make four. How many spaces are empty? What do you notice?”

If they’re finding it tricky

Encourage looking at filled and empty spaces rather than recounting every cell.

Ready to move on when…

Uses the frame structure to reason about quantities to 5.

▶ 60-second how-to video coming during prototype filming

17

Rocket Fuel

Today: Structure quantities within 10 as 5 and some more

Grab: Rocket board · counters

SAY THIS

“The rocket has six fuel cells filled. How many are empty? How did you see it?”

If they’re finding it tricky

Point out the 5 + 5 structure without giving the answer.

Ready to move on when…

Uses 5/10 structure to reason about filled and empty spaces.

▶ 60-second how-to video coming during prototype filming

18

Build It Two Ways

Today: Know the same quantity can look different

Grab: Counters · Five & Ten Frame

SAY THIS

“Show seven with loose counters. Now show seven another way. What stayed the same? What changed?”

If they’re finding it tricky

Count both representations to verify they show the same amount.

Ready to move on when…

Represents a quantity in more than one way and recognises equivalence.

▶ 60-second how-to video coming during prototype filming

19

Flash the Frame

Today: Recognise structured quantities to 10 efficiently

Grab: See the Number ten-frame cards

SAY THIS

“Quick look. How many? How did you see it?”

If they’re finding it tricky

If they count every dot, ask: “Did you see five? What was with the five?”

Ready to move on when…

Increasingly uses structure rather than counting by ones.

▶ 60-second how-to video coming during prototype filming

20

Number Detective — Five & Ten

Today: Use 5 and 10 as useful number benchmarks

Grab: Frames · counters · cards

SAY THIS

“Show me what you notice before you count. How close is it to five? How close is it to ten?”

If they’re finding it tricky

Return to a full frame, then compare the target amount with it.

Ready to move on when…

Uses 5 and/or 10 as meaningful reference points.

▶ 60-second how-to video coming during prototype filming

5

SESSIONS 21–25

BREAK

Discover the smaller parts that can make a whole number.
21

Shake & Spill

Today: See a whole number as two parts

Grab: Two-colour counters · shake cup

SAY THIS

“We have six altogether. How many landed this colour? How many the other colour? Four and two make six.”

If they’re finding it tricky

Keep naming the whole as well as the two parts.

Ready to move on when…

Identifies two parts while maintaining the whole.

▶ 60-second how-to video coming during prototype filming

22

Number House

Today: Split a whole into two parts

Grab: Number House · counters

SAY THIS

“Seven friends live here altogether. Three are upstairs. How many must be downstairs? How do you know?”

If they’re finding it tricky

Keep the whole visible and move the same counters between the two part spaces.

Ready to move on when…

Partitions a whole and reasons about a missing part with materials.

▶ 60-second how-to video coming during prototype filming

23

Hide a Part

Today: Work out a hidden part from the whole and visible part

Grab: Counters · Mystery Cover

SAY THIS

“There are eight altogether. You can see five. How many are hiding? Tell me how you worked it out.”

If they’re finding it tricky

Remind them of the known whole before they guess; reveal to check after reasoning.

Ready to move on when…

Reasons about missing parts within 10 with less reliance on counting.

▶ 60-second how-to video coming during prototype filming

24

Same Whole, Different Parts

Today: Find different ways to split the same number

Grab: Two-colour counters · Number House or frame

SAY THIS

“Can we make eight a different way? What parts did you use this time?”

If they’re finding it tricky

If they repeat the same split, move one counter from one part to the other and discuss what changed.

Ready to move on when…

Generates multiple partitions for a whole within 10.

▶ 60-second how-to video coming during prototype filming

25

Number Detective — Parts & Whole

Today: Bring together partitioning and missing-part reasoning

Grab: Counters · Number House · Mystery Cover

SAY THIS

“Here is the whole. Show me two parts. Now I’ll hide one. What must be hiding?”

If they’re finding it tricky

Use the whole as the anchor whenever guessing replaces reasoning.

Ready to move on when…

Flexibly partitions quantities to 10 and reasons about missing parts.

▶ 60-second how-to video coming during prototype filming

6

SESSIONS 26–30

MAKE TEN

Build 10 as a powerful benchmark and explore number partners to 10.
26

Rocket to Ten

Today: Work out how many more are needed to make 10

Grab: Rocket board · counters · Numbers deck

SAY THIS

“The rocket has seven fuel cells filled. How many more until launch? Show me how you know.”

If they’re finding it tricky

Direct attention to the empty spaces rather than recounting the filled cells.

Ready to move on when…

Finds complements to 10 with structured support.

▶ 60-second how-to video coming during prototype filming

27

Ten Partners

Today: Explore pairs that combine to make 10

Grab: Numbers 0–10 · Ten Frame · counters

SAY THIS

“You drew six. Who is six’s partner to make ten?”

If they’re finding it tricky

Build the pair on the frame, then gradually ask before placing the missing counters.

Ready to move on when…

Finds partners to 10 using structure and increasingly known relationships.

▶ 60-second how-to video coming during prototype filming

28

Race to Ten

Today: Repeatedly reason about how far away 10 is

Grab: Ten Frame · die · counters · pawns

SAY THIS

“How many do you have now? How many spaces are left to ten?”

If they’re finding it tricky

Keep the conversation on the quantities, not only on who is winning.

Ready to move on when…

Repeatedly reasons about distance to 10 during play.

▶ 60-second how-to video coming during prototype filming

29

Missing Fuel

Today: Reason in both directions about parts of 10

Grab: Rocket board · counters · Mystery Cover

SAY THIS

“Four spaces are empty. Without counting every space, how many must be full?”

If they’re finding it tricky

Switch between talking about filled and empty spaces so one direction does not become a trick.

Ready to move on when…

Reasons both ways about parts of 10.

▶ 60-second how-to video coming during prototype filming

30

Number Detective — Making Ten

Today: Bring together complements and benchmark-10 thinking

Grab: Frames · Rocket · cards · counters

SAY THIS

“What goes with this amount to make ten? Show me, then tell me how you knew.”

If they’re finding it tricky

Let the frame support thinking, then reduce materials only for combinations that are becoming familiar.

Ready to move on when…

Determines complements to 10 flexibly.

▶ 60-second how-to video coming during prototype filming

7

SESSIONS 31–35

BEYOND TEN

See teen numbers as one ten and some more.
31

Ten & More Train

Today: Build teen numbers as 10 and some more

Grab: Ten & More Train · linking cubes

SAY THIS

“Fill the first carriage with ten. Add four more. This is fourteen — ten and four more.”

If they’re finding it tricky

Keep the group of ten intact instead of counting all cubes from one.

Ready to move on when…

Constructs teen quantities as 10 and some more.

▶ 60-second how-to video coming during prototype filming

32

Build My Teen

Today: Turn a teen numeral into a structured quantity

Grab: Numbers 11–19 · Train/frame · cubes

SAY THIS

“This says seventeen. Can you make seventeen as ten and some more?”

If they’re finding it tricky

If the numeral is reversed or confusing, say its name and rebuild the 10 + more structure.

Ready to move on when…

Builds teen numbers from numerals using a 10-plus structure.

▶ 60-second how-to video coming during prototype filming

33

Teen Match

Today: Connect different representations of teen numbers

Grab: Numbers deck · Ten & More deck · manipulatives

SAY THIS

“Which pictures belong with sixteen? What do they all have in common?”

If they’re finding it tricky

Ask the child to prove a match by identifying the ten and the extra ones.

Ready to move on when…

Matches teen numerals to equivalent structured representations.

▶ 60-second how-to video coming during prototype filming

34

Lily Pads to Twenty

Today: Order and locate numbers to 20

Grab: Lily Pad track · Numbers deck · pawn

SAY THIS

“Where would eighteen live? What comes before fourteen? What comes after sixteen?”

If they’re finding it tricky

Pay extra attention around 9 to 10 and 19 to 20; use the track rather than rote recitation alone.

Ready to move on when…

Orders and locates numbers to 20 with growing flexibility.

▶ 60-second how-to video coming during prototype filming

35

Ten and How Many?

Today: Quickly interpret teen quantities as 10 plus more

Grab: Ten & More cards

SAY THIS

“I can see ten and three more. What number is that? How did you know?”

If they’re finding it tricky

If they recount from one, point to the complete ten first: “We already know this is ten.”

Ready to move on when…

Identifies familiar teen structures without recounting the whole collection.

▶ 60-second how-to video coming during prototype filming

8

SESSIONS 36–40

THINK

Use number understanding flexibly in comparisons and practical stories.
36

Which Has More?

Today: Compare quantities to 20 and explain why

Grab: Ten & More cards · counters · number track if needed

SAY THIS

“Which is more — fourteen or seventeen? How do you know? Can you prove it another way?”

If they’re finding it tricky

Compare the ten first, then the extra ones; do not compare only the final digit.

Ready to move on when…

Compares quantities to 20 using meaningful reasoning.

▶ 60-second how-to video coming during prototype filming

37

Munch Gets More

Today: Model an adding-to story

Grab: Munch board · counters

SAY THIS

“Munch has five berries. I give him three more. Show me what happens. How many does he have now? How do you know?”

If they’re finding it tricky

Keep the starting amount and the added amount distinct; let the child physically model the change.

Ready to move on when…

Models and explains simple adding-to situations.

▶ 60-second how-to video coming during prototype filming

38

Possum Takes Some Away

Today: Model a taking-away story

Grab: Picnic board · counters

SAY THIS

“Possum has eight snacks. She eats two. Show me what happens. How many are left?”

If they’re finding it tricky

Start with the whole collection and physically remove the amount taken away.

Ready to move on when…

Models and explains simple taking-away situations.

▶ 60-second how-to video coming during prototype filming

39

Possum & Squidge Share Fairly

Today: Make equal shares and groups

Grab: Picnic board · counters

SAY THIS

“There are six snacks for Possum and Squidge. Can you share them fairly? How do you know it is fair?”

If they’re finding it tricky

Deal one at a time to each character, then compare the shares.

Ready to move on when…

Creates and checks equal shares/groups in small practical situations.

▶ 60-second how-to video coming during prototype filming

40

The Great Number Adventure

Today: Celebrate and connect the big Number Lab ideas

Grab: Adventure map · selected kit pieces

SAY THIS

“Let’s visit the Number Lab worlds. Can you feed Munch a number, make ten for the rocket, split a number in the house, build a teen number and solve a story?”

If they’re finding it tricky

Treat this as a playful check-in, not a test. Revisit an earlier game when something is not yet secure.

Ready to move on when…

Shows broad, flexible understanding; revisit any weaker idea through its earlier games.

▶ 60-second how-to video coming during prototype filming

READY FOR THE NEXT ADVENTURE?

There is no pass or fail.

🟢 READY

Your child shows the idea flexibly without much prompting. Keep going.

🟡 NEARLY THERE

They understand with materials or support. Replay a favourite game from this stage.

🔵 EXPLORE SOME MORE

Return to an earlier experience and give the idea more time to grow.

Speed is never the goal. Understanding, explaining and seeing number relationships matter more.

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